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Artist Documentation
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Hotspots
Hotspots

Hotspots

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First Steps
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UI & Interaction
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Interactable Components
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Styles
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Rendering
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PCG
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Creating an Experience

Hotspots

Hotspots are the primary building blocks that define where the user will be standing after the virtual experience has been created.

Setting up

To set up the scene for rendering, go to Window and then Emperia 3D Kit, then login and pressconfigure. This will add 2 elements to your Unreal outliner.

  • BP_CaptureTool
  • BP_PanoramaManager
  • image

To navigate around your experience you will also need to add in the BP_Hotspot, this is located in theplace actors window. You can drag and drop them into the scene as shown below.

Hotspot location for navigation.
Hotspot location for navigation.
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Hotspots

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Panorama Manager

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Capture Tool

Help & Support

If you have questions, suggestions, or feature requests, please join the Official Emperia Discord channel!

You can find support here through private support tickets or general conversation. You will also have the opportunity to showcase your work and chat with like-minded individuals across industries using Creator Tools, Unreal Engine, those creating immersive experiences, and more!

If you prefer, you can also reach out to us via email.

← Getting Started

Interactable Components →

On this page

  • Hotspots
  • Setting up
  • Hotspots
  • Panorama Manager
  • Capture Tool
  • Help & Support