SETTING UP THE PROJECT FOR AUTOMATIC RENDERS
The Movie Render Queue is utilized to enable automatic rendering within the project.
Configuring Ray-Tracing
In order to activate automatic ray tracing rendering, you need to initially configure the following project settings as prerequisites, which only need to be done once for the entire project.
- Configure project settings to look like the image below.
Configuring output
Open the Editor Utility Widget by navigating to Emperia3DKit Content/Blueprints/Render/EUWRunCommands
.
Keep this widget open, as we will need it for the next step.
Navigate to Project Settings | Movie Pipeline CLI Encoder
. From the Editor Utility Widget we opened, copy the contents of MPE Executable Path
and paste them into the Executable Path
field inside the Movie Pipeline CLI Encoder
. Do the same for MPE Command Line Format
, by pasting it to the Command Line Format
field inside Movie Pipeline CLI Encoder
. See image below:
Great - you have everything set up to start automatic rendering. Please proceed to this section for next steps.