Adding clickables
Clickable components are a great way to indicate that something can be interacted with. This can be used to open product pages, take users to different links, or used within a game to collect items.
You can read more about clickable elements here.
Steps
- Open the "Place Actors" tab and go to "Emperia Interactables.”
- Drag and drop the "Clickable" type into the scene.
- Create a
Styledata asset. - In the
Styleasset, define the type to beImageand upload an image that you want to use. - Attach the created
Styleasset to theClickablecomponent as shown here.
We suggest you experiment with different Style types, such as ImageAnimation and Video. You can find more information on how that is set up here.
Wrapping up
Congratulations! You have successfully created a Style data asset and created a Clickable object. Now, you will be able to re-use the style for different clickable elements if necessary, and will be able to invoke certain actions when a user clicks on the cube.
Help & Support
If you have questions, suggestions, or feature requests, please join the Official Emperia Discord channel!
You can find support here through private support tickets or general conversation. You will also have the opportunity to showcase your work and chat with like-minded individuals across industries using Creator Tools, Unreal Engine, those creating immersive experiences, and more!
If you prefer, you can also reach out to us via email.
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On this page
- Adding clickables
- Steps
- Wrapping up
- Help & Support